Melee vs free for all starcraft
It's still your choice, obviously, but it's not a fun one.Īs I've noted previously, I've definitely been steering my Wrath questing time towards quests that award reputations I want. If you can't log on today, or if you DO have time to play but choose not to spend it on daily quests you've done a dozen times, you'll just have to move the day you finish the grind back one spot on the calendar.
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The unfortunate price of the guaranteed meal ticket for the developers is player flexibility. There are 60 minor glyphs, and you can discover a random recipe once a day for a small number of extremely low level herbs - your level 10 alt can get you whatever minor glyphs you need, provided you're willing to wait for up to 60 days to learn the recipe. The same principle applies to the new Inscription discovery system. If this faction had been made during the Daily quest era, the same quests might be Daily for 500 rep instead of unlimited for 250 rep. However, these quests are repeatable, rather than daily, and thus a dedicated player could go out and finish the content TODAY (well, probably several days from now, given the sheer number of kills required, but you get the idea). Even after having been nerfed repeatedly, the Wintersaber grind quests award half of what Kalu'ak quests do, AND players start all the way down at Neutral with no non-repeatable quests to get through nearly half of the grind. In return, the players get enforced breaks from the rep grind, and generally an easier rep curve - compare the Kalu'ak to the once notorious Wintersaber Trainer grind. However, they still get to ensure that it's going to be X months before a player runs out of stuff to do. The rep isn't that hard to accomplish, even for players with limited gaming time, so the sheer difficulty isn't enough to deter players from finishing. From the dev standpoint, the daily quest is the perfect compromise. This means coming up with treadmills that players will voluntarily do. The ultimate goal of developers is to keep players paying to play the game. That's two weeks, with a little extra time to finish out revered and/or if you miss a day. There are enough non-repeatable quests to get most of the way to revered, so you're basically looking at obtaining the 21,000 rep required for the trek from revered-> exalted. These three tasks collectively award 1500 reputation each day.
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I'm prepared to accept that there are literally infinite Walrus people to come defend their terrain, but what I don't get is who, exactly, is restocking these supplies once a day? Retrieving supplies from a village that has been under 24 hour continuous siege since the expansion went live, and will continue to be under siege until the day Blizzard finally turns off the WoW servers for good. Supplying what must only be a black market trade in Wolvar puppy fur/meat - the questgiver swears he wants to protect the little puppies, but there is literally no room in the village for the 200+ puppies that I personally have delivered him.ģ.
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In order to win over these Walrus people, I have made it a point of visiting their villages for the past two weeks and:ġ. Greenwiz is now exalted with the Kalu'ak.